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Design Technology & Engineering Resources

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Create, Experiment, Build, Question and Learn. I am a specialist Product and Graphic Design Teacher, specialising in the Iterative process of designing, prototyping and evaluating. With a particular focus on entrepreneurship and making, rooted in real-world contexts and challenges. My mission is to plan and deliver creative, fun and engaging lessons for KS3, 4 and 5, ages 11-18.

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Create, Experiment, Build, Question and Learn. I am a specialist Product and Graphic Design Teacher, specialising in the Iterative process of designing, prototyping and evaluating. With a particular focus on entrepreneurship and making, rooted in real-world contexts and challenges. My mission is to plan and deliver creative, fun and engaging lessons for KS3, 4 and 5, ages 11-18.
Lean Production Theory
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Lean Production Theory

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The Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons consist of tasks that apply directly to their internal assessment (IA) so that they can practically apply the key theory that they have learned. This best prepares students for both internal and external IB assessments. ↠ Projects work in PowerPoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback and I will happily support you with any issues.
Design Technology Theory HL Complete Bundle IB DT
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Design Technology Theory HL Complete Bundle IB DT

5 Resources
This bundle includes all HL (higher level) content required for the Design Technology IB DP course. In this series of lessons, students gain an understanding of the required topics: 7. UCD 7.1 7.2 UCD 7.3 Strategies for user research 7.4 Strategies for user centered design (UCD) 7.5 Beyond usability - designing for pleasure and emotion Sustainability 8.1 Sustainable Development 8.2 Sustainable Consumption 8.3 Sustainable Design 8.4 Sustainable Innovation 9. Innovation and Markets 9.1 Corporate Social Responsibility 9.1 Corporate Strategies 9.2 Market Sectors and Segments 9.3a Marketing mix 4P’s 9.3b Place 9.3c Price 9.4 Consumer reaction 9.4 Market research and strategies 9.5 Branding, Brand Loyalty 9.6 Packaging and brand identity 10. Commercial Production 10.1 Jit and JIC 10.2 Lean production 10.3 Computer integrated manufacturing (CIM) 10.4 Quality management 10.5 Economic viability Lessons include objectives, keywords, engaging activities, videos and real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB DP assessments. Lessons cover the entirety of what students need to learn for the topic and can be taught in any order. If you enjoyed this project/scheme of work. Please visit my shop where there is a range of creative and engaging design and engineering projects.
Design Technology All Theory Complete Bundle IB DT
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Design Technology All Theory Complete Bundle IB DT

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This bundle includes all ten topics: SL (standard level) and HL (higher level) content required for the Design Technology IB DP course. In these series of lessons, students gain an understanding of all required topics: 1. Human Factors and Ergonomics 1.1a Anthropometrics 1.1b Psychological factors 1.1c Psychological factors 2. Resource management and sustainable production 2.1 Resources and reserves 2.2 Waste mitigation strategies 2.3 Energy utilization, storage and distribution 2.4 Clean technology 2.5 Green Design 2.6 Eco-design 3. Modelling 3.1 Conceptual Modelling 3.2 Graphical Modelling 3.3 Physical Modelling 3.4 CAD 3.5 Rapid Prototyping 4. Final Production 4.1 Properties of materials 4.2a Metals and metallic alloys 4.2b Timber 4.2c Glass 4.2d Plastics 4.2e Textiles 4.2f Composites 4.3 Scales of production 4.4 Manufacturing processes 4.5 Production systems 4.6 Robots in automated production 5. Innovation and Design 5.1 Invention, IP and patents 5.2 Categories of innovation 5.3 Innovation, Acts of insight 5.3 Strategies for innovation 5.4 Stakeholders for Innovation 5.5 Planned and Perceived Obsolescence 5.5 Product Lifecycle 5.6 Rogers’ Characteristics 5.7 Market Analysis 5.7 Market Competition 5.7 Target Markets 5.7 Writing a design specification 6. Classic Design 6.1 Characteristics of classic design 6.2 Classic design, function and form 7. UCD 7.1 7.2 UCD 7.3 Strategies for user research 7.4 Strategies for user centered design (UCD) 7.5 Beyond usability - designing for pleasure and emotion 8. Sustainability 8.1 Sustainable Development 8.2 Sustainable Consumption 8.3 Sustainable Design 8.4 Sustainable Innovation 9. Innovation and Markets 9.1 Corporate Social Responsibility 9.1 Corporate Strategies 9.2 Market Sectors and Segments 9.3a Marketing mix 4P’s 9.3b Place 9.3c Price 9.4 Consumer reaction 9.4 Market research and strategies 9.5 Branding, Brand Loyalty 9.6 Packaging and brand identity 10. Commercial Production 10.1 Jit and JIC 10.2 Lean production 10.3 Computer integrated manufacturing (CIM) 10.4 Quality management 10.5 Economic viability Lessons include objectives, keywords, engaging activities, videos and real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB DP assessments. Lessons cover the entirety of what students need to learn for the topic and can be taught in any order. If you enjoyed this project/scheme of work. Please visit my shop where there is a range of creative and engaging design and engineering projects.
Categories of Innovation Theory
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Categories of Innovation Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB DP assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Place Marketing Theory Theory
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Place Marketing Theory Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Rogers Characteristics of Innovation Theory
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Rogers Characteristics of Innovation Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Price Marketing Theory Theory
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Price Marketing Theory Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Ergonomics and Anthropometrics Theory
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Ergonomics and Anthropometrics Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learned so that they are prepared for any internal or external IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback and I will happily support with any issues.
Human Factors and Ergonomics Theory IB DP DT Topic 1
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Human Factors and Ergonomics Theory IB DP DT Topic 1

4 Resources
In this series of lessons, students gain an understanding into the topic 1 (Human Factors and Ergonomics) theory content of the IB DP Design and Technology course. Lessons include objectives, keywords, engaging activities, videos and real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB DP assessments. Lessons cover the entirety of what students need to learn for Topic 9 Innovation and Markets and can be taught in any order. 1.1a Ergonomics and Anthropometrics. 1.1a Improving Ergonomics. 1.1b Psychological Factors Collection Methods and Processing Systems. 1.1c Comfort Fatigue and Biomechanics. Lessons can be taught in any order. If you enjoyed this project/scheme of work. Please visit my shop where there is a range of creative and engaging design and engineering projects. ↠ Projects work in Powerpoint or Google slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ✎ ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Innovation and Markets Theory IB DP DT Topic 9
DesignandEngineeringDesignandEngineering

Innovation and Markets Theory IB DP DT Topic 9

10 Resources
In this series of lessons, students gain an understanding into the topic 9 (Innovation and Markets) theory content of the IB DP Design and Technology course. Lessons include objectives, keywords, engaging activities, videos and real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB DP assessments. Lessons cover the entirety of what students need to learn for Topic 9 Innovation and Markets and can be taught in any order. 9.1a Corporate Strategies 9.1b Corporate Social Responsibility 9.2 Market Sectors and Segments 9.3a Marketing mix 4P’s 9.3b Place 9.3c Price 9.4a Market research and strategies 9.4b Consumer reaction 9.5 Branding, Brand Loyalty 9.6 Packaging and brand identity Lessons can be taught in any order. If you enjoyed this project/scheme of work. Please visit my shop where there is a range of creative and engaging design and engineering projects. ↠ Projects work in Powerpoint or Google slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ✎ ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Consumer Reaction Theory
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Consumer Reaction Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Market Research Strategies Theory
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Market Research Strategies Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Acts of Insight Innovation Theory
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Acts of Insight Innovation Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Strategies for Innovation Theory
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Strategies for Innovation Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
IB DP Design Theory Innovation and Design Topic 5
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IB DP Design Theory Innovation and Design Topic 5

11 Resources
In this series of lessons, students gain an understanding into the topic 5 (Innovation and Design) theory content of the IB DP Design and Technology course. Lessons include objectives, keywords, engaging activities, videos and real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB DP assessments. Lessons cover the entirety of what students need to learn for Topic 5 Innovation and design and can be taught in any order. 5.1 Invention, IP and patents 5.2 Categories of innovation 5.3 Innovation, Acts of insight 5.3 Strategies for innovation 5.4 Stakeholders for Innovation 5.5 Product Lifecycle 5.5 Product Lifecycle - Obsolescence 5.6 Rogers’ Characteristics 5.7 Design Specification Theory 5.7 Market Analysis 5.7 Market Competition Lessons can be taught in any order. If you enjoyed this project/scheme of work. Please visit my shop where there is a range of creative and engaging design and engineering projects. – ↠ Projects work in Powerpoint or Google slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ✎ ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Sustainability IB DP DT Topic 8
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Sustainability IB DP DT Topic 8

4 Resources
In this series of lessons, students gain an understanding of the topic 8 (Sustainability) theory content of the IB DP Design and Technology course. Lessons include objectives, keywords, engaging activities, videos and real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB DP assessments. Lessons cover the entirety of what students need to learn for the topic and can be taught in any order. 8.1 Sustainable Development 8.2 Sustainable Consumption 8.3 Sustainable Design 8.4 Sustainable Innovation If you enjoyed this project/scheme of work. Please visit my shop where there is a range of creative and engaging design and engineering projects.
Sustainable Development Triple Bottom Line Theory
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Sustainable Development Triple Bottom Line Theory

(0)
The lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons consist of tasks that apply directly to their internal assessment (IA) so that they can practically apply the key theory that they have learned. This best prepares students for both internal and external IB assessments. ↠ Projects work in PowerPoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback and I will happily support you with any issues.
UI UX Design an app
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UI UX Design an app

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This series of lessons introduces students into app design. The project brief can be altered to suit any current design project but the example brief is to design an app that directs people to water bottle re-filling locations. Students first sketch then develop a clickable prototype using a free cloud-based digital design program (Figma Education, online). Introduction to UX design. Wireframing with pencil and paper. User testing - Iterative Design Introduction to UI design Making a digital wireframe Making a clickable protoype. Templates, student examples and a step-by-step guide are included. Students and teachers simply need to sign up for a free account and set up a team/class using Figma. – ↠This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ✎ ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback. © DesignandEngineering
Out of the Box Upcycling Project
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Out of the Box Upcycling Project

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In this project students are tasked with designing a household product out of waste cardboard TV packaging. This project is based on a real industry brief by an international TV manufacturer, a global contest that challenged contestants to design innovative new objects for the home that could be made by re-purposing cardboard TV packaging. Unit plan is included. This seven lesson project covers: ♦ Introduction to cardboard waste and the brief - factors and innovative solutions to minimise waste. How can we better use waste? ♦ Ideation using the SCAMPER technique - Ideation and initial sketching. Worksheet provided. ♦ Advanced sketching techniques: isometric drawing - Which advanced sketching techniques do designers use? ♦ Planning and constructing ideas using shape nets - How could someone else construct my idea? Resource sheets provided. This project does not require the use of specialist classrooms and cardboard could be substituted with paper and scissors if necessary. This project can also be set as remote learning. If you enjoyed this project/scheme of work please leave a review and visit my shop where there are a range of creative and engaging design and engineering projects. – ↠ Projects work in Powerpoint or Google slides. This file may be zipped. Once downloaded right click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ✎ ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback. © DesignandEngineering
Graphic Design Typography Unit
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Graphic Design Typography Unit

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Statement of Enquiry: Designers adapt forms to communicate with and engage different audiences. In this outstanding, creative scheme of work, students are given different graphic design briefs for different clients. The scheme is a great, broad introduction to different aspects of graphic design. Briefs include: Poster using personified typography that encourages a healthy lifestyle. Logo and campaign. Book using personified typography to teach children the alphabet. Cereal packaging for adults and children (with summative portfolio). Lessons include: 1 Introduction to Graphic Design, principles and how we measure good design. 2 Introduction to personification, anthropomorphism and branding. 3 Introduction to typography. 4 Personifiying typography. 5 Introduction to design briefs, users and clients. 6 Introduction to branding and logos. 7 Introduction to packaging, audience and CAD design. With practical, written and theory work closely related to the IB philosophy and 4 Design objective strands. Project applies a practical understanding of factual, conceptual and debatable questions. The scheme is a full term (12 - 20 week) project though could be condensed or even further extended if necessary. Students can work within the full digital project portfolio provided or in sketchbooks. Graphic work can be completed on paper and/or on Canva (free, cloud-based program). Student and teacher examples included. This unit/project is designed for a term (12-14 weeks) though can be extended or condensed by modifying the design process and portfolio accordingly. If you enjoyed this project/scheme of work. Please visit my shop where there are a range of creative and engaging design and engineering projects. ↠This file may be zipped. Once downloaded right click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ✎ ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback. © DesignandEngineering